University Project


Learning the basics of modelling, I decided to model a car for a game. 


This was one of the first big modelling projects that taught me a lot about modelling. Making sure that the geometry works well and smooths properly.


This was also my first time UVing and Texturing.


Programs used:

- Maya

- Substance Painter

- V-Ray

Time Frame: 3 - 4 Weeks

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